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Mors Certissima

Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive
-50% reduced healing.

Life Tap

Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.

Meanwhile, for 5 seconds or until you successfully attack, you gain
50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

Dark Lord's Presence

Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to
15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

The Undying

Target a unit to inflict it with The Undying for 12 seconds.

For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.

Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Dear Lord, What is best in life?

To crush your enemies, to see them driven before you, and to hear the lamentations of their women!

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Platemail

10 Armor

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sand Scepter

Immobilizes enemies & dispels

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Null Stone

Periodically blocks single-target abilities.

Dark Lord's Presence

Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to
15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

LVL 1

Life Tap

Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.

Meanwhile, for 5 seconds or until you successfully attack, you gain
50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

LVL 2

Mors Certissima

Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive
-50% reduced healing.

LVL 3

Dark Lord's Presence

Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to
15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

LVL 4

Mors Certissima

Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive
-50% reduced healing.

LVL 5

The Undying

Target a unit to inflict it with The Undying for 12 seconds.

For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.

Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.

LVL 6

Mors Certissima

Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive
-50% reduced healing.

LVL 7

Mors Certissima

Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.

Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive
-50% reduced healing.

LVL 8

Life Tap

Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.

Meanwhile, for 5 seconds or until you successfully attack, you gain
50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

LVL 9

Dark Lord's Presence

Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to
15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

LVL 10

Life Tap

Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.

Meanwhile, for 5 seconds or until you successfully attack, you gain
50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

LVL 11

The Undying

Target a unit to inflict it with The Undying for 12 seconds.

For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.

Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.

LVL 12

Life Tap

Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.

Meanwhile, for 5 seconds or until you successfully attack, you gain
50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.

LVL 13

Dark Lord's Presence

Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.

Nearby enemies passively are dealt up to
15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

The Undying

Target a unit to inflict it with The Undying for 12 seconds.

For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.

Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25