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HERO: Sir Benzington
TITLE: Aruaua's Sir Benzington Mid Guide
Written By: Aruaua
Date Last Modified: 07/30/20






Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Wee!

Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Orb of Zamos
Buffs you and a nearby ally with speed.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Twin Blades
Grants a secondary attack.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.

Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 1
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 2
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 3
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 4
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 5
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 6
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 7
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 8
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 9
Heart Piercer
Passively causes Benzington to increase his attack range by 100 / 150 / 200 / 250 and pierce through 2 / 3 / 4 / 5 Magic Armor when dealing damage.
LVL 10
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 11
Lance-A-Long
Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 150 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.
Your attacks passively build up to 3 charges, increasing the damage of your active.
Can be toggled to auto-cast when at 3 charges by right clicking.
Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.
LVL 12
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 13
Joust
Target a direction to dash forward, passing through the first enemy hero hit and stopping.
Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Knightfall
Target a location to leap into the air after a 2 second channel and land there after a second delay.
When Benzington lands, he deals 200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25