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HERO: Hellbringer
TITLE: Zlapped's Hellbringer Guide
Written By: Zlapped
Date Last Modified: 06/13/20






Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Hellbringer is a mid initiator/counter-initiator using his ultimate, the key to Hellbringer is maximizing your ultimates potential hence Restoration Stone being so important. Play safe when it's on CD

Crushing Claws
3 Strength

Health Potion
Use to heal target 400 Health over 10 seconds.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone
Upon activation, resets the cooldown of all abilities and items.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key
Grants the ability to teleport short distances.

Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Astrolabe
Activate to heal nearby allies.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire
Bonus Cast Range
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 1
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 2
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 3
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 4
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 5
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 6
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 7
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 8
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 9
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 10
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 11
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 12
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 13
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25