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Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This is a guide made for stomping in pubs ;D
Simply go Diffusual into shieldbreakr
If they have allot of shiat build a Shrunken before Shieldbreaker

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Homecoming Stone

Teleports you to a friendly structure.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Null Stone

Periodically blocks single-target abilities.

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 1

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 2

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 3

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 4

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 5

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 6

Nether Strike

Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.

Staff of the Master allows this to stack twice.

LVL 7

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 8

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 9

Shadow Step

Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.

Slamming the target into a hero, cliff, tree or building, applies a
1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.

LVL 10

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 11

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 12

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 13

Rift Stalk

Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.

This ability has a max of 2 charges. Gains one charge every
20 / 18 / 16 / 14 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Illusory Assault

Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.

Shadows have
35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.

Standing on the dark trail grants
+15% Movement Speed and Stealth with 1 second fade time.

Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25