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HERO: Balphagore
TITLE: ^:RMIDWARS ^BBALPHAGORE ^WCARRY GUID
Written By: natumamo
Date Last Modified: 09/16/20






Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
ver 4.8.4
It's a good game if you buy SOM and power up ULT.
Once you get the PK, you will be the initiator.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Orb of Zamos
Buffs you and a nearby ally with speed.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Portal Key
Grants the ability to teleport short distances.

Restoration Stone
Upon activation, resets the cooldown of all abilities and items.

Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 1
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 2
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 3
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 4
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 5
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 6
Corpse Conversion
Activate to spawn 2 minions for the first 3 charges and one minion for every subsequent 3 charges. Minions inflict a stacking -1 / 2 / 3 / 4% Movement Speed on attack.
Passively grants you the ability to consume corpses by walking over them. Each corpse heals 10 / 15 / 20 / 25 Health and grants you a charge. Maximum of 3 / 6 / 9 / 12 charges.
LVL 7
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 8
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 9
Demonic Pathogen
Target an enemy unit to inflict Silence and 40 / 50 / 60 / 70 Magic Damage per second for 2 / 2.5 / 3 / 3.5 seconds.
When Demonic Pathogen is activated again or when the effect expires, enemies near the target are afflicted with the same state.
Each enemy hero affected grants charges to or reduces the cooldown of Hell on Newerth.
LVL 10
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 11
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 12
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 13
Regurgitate
Activate to vomit for 3 seconds in front of self. Affected enemies receive 40 / 60 / 85 / 110 Magic Damage per second and -20% Movement Speed.
Generates 6 corpses over the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hell on Newerth
Activate to unleash an expanding Blast on nearby enemies. The Blast becomes more powerful as you gain charges from enemy mana usage. If on cooldown, reduces cooldown by 1 second instead.
Deals from 200 / 250 / 300 up to 300 / 450 / 600 Magic Damage depending on the number of charges. Applies a tapering 50% Movement Speed Slow and spawns Volatile Minions that deals 200 / 275 / 350 Magic Damage when killed.
Staff of the Master: radius increased to 1000, max total Magic Damage increased to 500 / 650 / 800, and cooldown reduced to 70 seconds. Also applies Demonic Pathogen for 1.5 seconds to affected enemy heroes, with its spread effect on expiration only applying for 1.5 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25