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HERO: Skrap
TITLE: SKAYHEYD's Skrap Guide
Written By: SKAYHEYD
Date Last Modified: 02/23/19






Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.

Merrick's Bounty
Generates extra gold when not killing creeps

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Alchemist's Bones
Kills the target creep and gives bonus gold.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Spiked Bola
Cast to Disarm an enemy.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 1
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 2
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 3
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 4
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 5
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 6
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 7
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 8
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 9
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 10
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 11
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 12
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 13
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25