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HERO: Legionnaire
TITLE: PaSHer's Legionnaire Guide
Written By: PaSHer
Date Last Modified: 07/05/16






Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Legionnaire is a insane Ganker and Initiator if he gets his early Portalkey. After receiving the PK you should start Ganking their carry 24/7.
(Buy a Heal Pot at the 0:30 seconds mark)

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Health Potion
Use to heal target 400 Health over 10 seconds.

Portal Key
Grants the ability to teleport short distances.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Alchemist's Bones
Kills the target creep and gives bonus gold.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 1
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 2
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 3
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 4
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 5
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 6
Terrifying Charge
Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.
LVL 7
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 8
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 9
Taunt
Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.
LVL 10
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 11
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 12
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 13
Whirling Blade
Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.
Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Decapitate
Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.
Otherwise, deals 150 / 250 / 350 Magic Damage.
Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25