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Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Jungler after lvl 3.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 1
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 2
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 3
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 4
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 5
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 6
Impalers
Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.
LVL 7
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 8
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 9
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 10
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 11
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 12
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.
LVL 13
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.
Staff of the Master also spawns a permanent, controllable Shudder with bonuses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25