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HERO: Oogie
TITLE: X_Switch_X's Oogie Guide
Written By: X_Switch_X
Date Last Modified: 12/16/15






Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Helm of the Victim
5 Armor
3 Health/s

Lifetube
4.5 Health/s

Manatube
100% Mana Regeneration

Marchers
Movement Modifier
45 Movement Speed

Perpetual Cogwheel
150% Mana Regeneration

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Jade Spire
Bonus Cast Range

Ultor's Heavy Helm
Use to grant allies and structures damage block.

Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone
Periodically blocks single-target abilities.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 1
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 2
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 3
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 4
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 5
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 6
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 7
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 8
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 9
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 10
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 11
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 12
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 13
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25