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HERO: Riptide
TITLE: ^G^:TBILISIS Guide For PROFI.RIPTIDE
Written By: TBILISI
Date Last Modified: 09/08/16






Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
<span style="color: rgb(255,0,0);">^:SOLO, MELEE, GANKER, CARRY
</span><span style="color: rgb(0,255,0);">ESSENTIAL ITEMS+RIFTSHARDS (WITH ULT) =ATT. & MOV. SPEED 2.5 & 522, DAMAGE 456, ARMOR 39.7, HP 1898, MP 1313</span>

Bolstering Armband
6 Strength

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 1
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 2
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 3
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 4
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 5
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 6
In My Element
Riptide passively gains the following buffs while on water:
- Agility: 20 / 30 / 40 / 50
- Movement Speed: 15 / 30 / 45 / 60
Hidden from the minimap to enemies as long there aren't any visible enemy heroes within 2500 radius
- Unitwalking.
Upon use spawns a permanent puddle of water with Clearvision at your feet. Can only have 1 permanent puddle at a time.
LVL 7
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 8
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 9
Watery Grave
Target a unit to deal 95 / 170 / 250 / 330 Magic Damage and Slow their Movement Speed by 50% and Attack Speed by 20% for 2 / 2.5 / 3 / 3.5 seconds.
LVL 10
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 11
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 12
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 13
Undertow
Target a location to turn into a tidal wave and travel there. Riptide is invulnerable during the effect.
Upon reaching the target, Undertow creates a huge puddle of water for 6 seconds. Riptide deals 30 / 45 / 60 / 75 Magic Damage and applies a 1.5 / 2 / 2.5 / 3 second Silence to enemies within radius.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Perfect Storm
The Entire Map is covered in water for 30 seconds, allowing Riptide to receive all his "In My Element" buffs. In addition, all allied heroes within 1200 radius receive Bonus Damage equal to 15 / 25 / 35% of Riptide's Agility and 20 / 30 / 40 Movement Speed during the effect.
If Riptide dies, the effect ends early.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25