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Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

On random mode im used to keep the gold for a pickled brain

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Mark of the Novice

3 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 1

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 2

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 3

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 4

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 5

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 6

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 7

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 8

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 9

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 10

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 11

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 12

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 13

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25