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HERO: Nitro
TITLE: Mistle's Jungle Nitro Guide
Written By: Mistle
Date Last Modified: 09/24/15






Ballistic
Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.
Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.
Blast Off
Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.
Three's a Crowd
Passively grants 5 / 10 / 15 / 20 Movement Speed.
Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.
Overdrive
Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.
Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Nitro can be played as a jungle hero and provide lane ganks using "Runaround". Due to the mana consumption required for "Ballistic" an early ring of the teacher is recommended.

Health Potion
Use to heal target 400 Health over 10 seconds.

Ring of the Teacher
Grants a minor Armor and mana regeneration aura.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Lightbrand
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Ballistic
Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.
Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.
LVL 1
Blast Off
Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.
LVL 2
Ballistic
Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.
Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.
LVL 3
Three's a Crowd
Passively grants 5 / 10 / 15 / 20 Movement Speed.
Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.
LVL 4
Ballistic
Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.
Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.
LVL 5
Overdrive
Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.
Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.
LVL 6
Ballistic
Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.
Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.
LVL 7
Blast Off
Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.
LVL 8
Blast Off
Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.
LVL 9
Blast Off
Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.
LVL 10
Overdrive
Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.
Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.
LVL 11
Three's a Crowd
Passively grants 5 / 10 / 15 / 20 Movement Speed.
Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.
LVL 12
Three's a Crowd
Passively grants 5 / 10 / 15 / 20 Movement Speed.
Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.
LVL 13
Three's a Crowd
Passively grants 5 / 10 / 15 / 20 Movement Speed.
Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Overdrive
Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.
Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25