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HERO: Fayde
TITLE: Clickslither's Fayde Guide
Written By: Clickslither
Date Last Modified: 05/11/19






Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Hello and welcome to my guide
Try to not make 5th lvl of codex cuz enemy team may buy nullstone
Harkoon's + Riftshards= Great magic crit dmg sooo this may hurt alot
Gank as soon as it's possible

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff

Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Twin Blades
Grants a secondary attack.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 1
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 2
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 3
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 4
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 5
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 6
Burning Shadows
Target a position to apply a 1.6 / 2 / 2.4 / 2.8 second Stun to enemies in the area and create mirror images of affected enemy heroes.
Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
LVL 7
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 8
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
LVL 9
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 10
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 11
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 12
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 13
Shadow Walk
Activate to shroud yourself in darkness, disjointing on use and gaining Single Target Immunity and unitwalking for 2.5 seconds.
During this time, you leave a trail of shadows that applies a 8 / 12 / 16 / 20% Movement Speed Slow to enemies in the path.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Reflection
Activate to become Invisible for 22 / 40 / 55 seconds.
While invisible, you gain Treewalking, Unitwalking, 10% Movement Speed, and 800 / 1000 / 1200 Clearvision.
Your first attack out of Invisibility inflicts Magic Damage equal to 150 / 200 / 250 + 10 / 20 / 30% of target's Current Health over 2 seconds, and reduces the target's Healing Received and Health Regeneration by 20 / 40 / 60% for 4 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25