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HERO: Skrap
TITLE: JukeGalore's Carry Skrap
Written By: JukeGalore
Date Last Modified: 07/24/15






Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
He is a support hero but i see the carry potential in him. I prefer going middle but safe lane farm is okay as well. If youre safe laning grab a HP.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Null Stone
Periodically blocks single-target abilities.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 1
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 2
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 3
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 4
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 5
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 6
Mousetrap
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing 60 / 80 / 100 / 120 Magic Damage and applying a Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing 80 / 105 / 130 / 155 Magic Damage and applying a 1.25 / 1.5 / 1.75 / 2 second Stun to nearby enemies.
LVL 7
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 8
Scavenge
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for {0,10} Health per Morsel.
Heals Vorax for {0,15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting {0,8} experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
LVL 9
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 10
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 11
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 12
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 13
Zoomerang
Target a location to throw a Zoomerang in that direction. Deals 60 / 85 / 110 / 135 Magic Damage and applies a stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by {8} seconds if caught, or {4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unleash Vorax
Choose a lane to spawn Vorax, an uncontrollable monster with 2000 / 3500 / 5000 Health and 100 / 120 / 140 Attack Damage , in that lane. Vorax also gains 2 Attack Damage, 0.3 Armor and 20 Max Health per game minute elapsed when spawned.
Vorax will push the lane, Disarming enemy towers on attack, but hurting itself by 1/12 of its Max Health.
Vorax is visible to enemies at all times. Skrap only gains 65% Gold Bounty when Vorax kills a creep & is more than 1500 units away from Vorax.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25