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HERO: Wretched Hag
TITLE: Jaxis's MidWars Wretched Hag
Written By: Jaxis
Date Last Modified: 04/04/16






Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
Flash of Darkness
Target a location to teleport to that position.
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
You know what to do

Mana Battery
Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Merrick's Bounty
Generates extra gold when not killing creeps

Minor Totem
1 Strength
1 Agility
1 Intelligence

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire
Bonus Cast Range

Null Stone
Periodically blocks single-target abilities.

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Flash of Darkness
Target a location to teleport to that position.
LVL 1
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 2
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 3
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 4
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 5
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 6
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 7
Flash of Darkness
Target a location to teleport to that position.
LVL 8
Flash of Darkness
Target a location to teleport to that position.
LVL 9
Flash of Darkness
Target a location to teleport to that position.
LVL 10
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 11
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 12
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 13
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25