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Demon Hand

Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.

Soulsteal

Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.

Dying will cause you to lose half of your Souls.

Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.

Dread

Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.

Also passively grants you
0.5 / 1 / 1.5 / 2 Magic Armor Penetration.

Soul Burst

Activate to cast for 1.4 seconds and then deal up to 150 / 225 / 300 + 15 / 22.5 / 30 Magic Damage per Soul you possess to enemies within 100 range. Damage greatly decreases the farther away enemies are.

Applies
{-25}% Movement Speed and Base Damage to all enemies hit for 5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Marchers

Movement Modifier
45 Movement Speed

Punchdagger

9 Damage

OFFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

DEFENSIVE

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Soulsteal

Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.

Dying will cause you to lose half of your Souls.

Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.

LVL 1

Demon Hand

Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.

LVL 2

Demon Hand

Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.

LVL 3

Soulsteal

Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.

Dying will cause you to lose half of your Souls.

Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.

LVL 4

Demon Hand

Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.

LVL 5

Soulsteal

Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.

Dying will cause you to lose half of your Souls.

Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.

LVL 6

Demon Hand

Activate to deal 100 / 175 / 250 / 325 Magic Damage to each target in an area in front of you.

LVL 7

Soulsteal

Passively grants you a Soul when you kill a unit, up to a maximum of 10 / 20 / 30 / 40 Souls. Each Soul adds 2 Attack Damage. Hero kills grant 4 / 6 / 8 / 10 charges to Soulsteal.

Dying will cause you to lose half of your Souls.

Staff Effect: Max number of Souls increased to 25 / 35 / 45 / 55.

LVL 8

Soul Burst

Activate to cast for 1.4 seconds and then deal up to 150 / 225 / 300 + 15 / 22.5 / 30 Magic Damage per Soul you possess to enemies within 100 range. Damage greatly decreases the farther away enemies are.

Applies
{-25}% Movement Speed and Base Damage to all enemies hit for 5 seconds.

LVL 9

Dread

Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.

Also passively grants you
0.5 / 1 / 1.5 / 2 Magic Armor Penetration.

LVL 10

Soul Burst

Activate to cast for 1.4 seconds and then deal up to 150 / 225 / 300 + 15 / 22.5 / 30 Magic Damage per Soul you possess to enemies within 100 range. Damage greatly decreases the farther away enemies are.

Applies
{-25}% Movement Speed and Base Damage to all enemies hit for 5 seconds.

LVL 11

Dread

Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.

Also passively grants you
0.5 / 1 / 1.5 / 2 Magic Armor Penetration.

LVL 12

Dread

Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.

Also passively grants you
0.5 / 1 / 1.5 / 2 Magic Armor Penetration.

LVL 13

Dread

Passively applies -3 / 4 / 5 / 6 Armor to enemies near you. Toggle to deactivate the Dread aura.

Also passively grants you
0.5 / 1 / 1.5 / 2 Magic Armor Penetration.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Soul Burst

Activate to cast for 1.4 seconds and then deal up to 150 / 225 / 300 + 15 / 22.5 / 30 Magic Damage per Soul you possess to enemies within 100 range. Damage greatly decreases the farther away enemies are.

Applies
{-25}% Movement Speed and Base Damage to all enemies hit for 5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25