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Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

When the axe grinds.....

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Portal Key

Grants the ability to teleport short distances.

OFFENSIVE

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 1

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 2

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 3

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 4

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 5

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 6

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 7

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 8

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 9

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 10

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 11

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 12

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 13

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25