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HERO: Hellbringer
TITLE: Born's Hellbringer Guide
Written By: Born
Date Last Modified: 06/05/15






Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Go Mid.
Max W.
Level 6 = W + Malphas + Q = Dead.
Chase with Malphas = profit, don't autoattack, just hug them.
Almost never use active on E unless breaking nullstone/chasing.
Chalice OR PSupply.

Health Potion
Use to heal target 400 Health over 10 seconds.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Pretender's Crown
2 Strength
2 Agility
2 Intelligence

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Grave Locket
Collects gold and experience from an ally's kills.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone
Upon activation, resets the cooldown of all abilities and items.

Barbed Armor
Activate to return pre-mitigated damage to attackers.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Null Stone
Periodically blocks single-target abilities.

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 1
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 2
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 3
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 4
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 5
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 6
Demonic Wave
Sends a wave that deals 150 / 210 / 280 / 360 Magic Damage over 5 / 6 / 7 / 8 seconds.
LVL 7
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 8
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 9
Demon Strike
Target a location and drag in a direction to summon a demon that will deal 80 / 120 / 120 / 160 Magic Damage and apply a 1 second Fear to enemies after a short delay.
Charges refresh every 15 seconds. Max of 1 / 1 / 2 / 2 charges.
LVL 10
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 11
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 12
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 13
Evil Presence
Target a location to send your minion to it, applying a 25% Movement Speed Slow for 4 seconds to enemies within radius. Affected enemies also receive -1 / 2 / 3 / 4 Magic Armor and heal Hellbringer for 10 / 15 / 20 / 25% of Damage they receive for 8 seconds.
The demon passively heals Hellbringer for 3 / 6 / 9 / 12% of all damage dealt while it is alive.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Summon Malphas
Target a location to apply a 1 second Stun to all enemies in the area, deal 100 Magic Damage and another 50 / 100 / 150 Magic Damage over 3 seconds and summon Malphas.
Malphas has Immolate, Burning Sword and Destruction.
Staff of the Master: A second instance of this ability occurs at the target destination 0.25 seconds after the initial spellcast. Malphas Max Health and Attack Damage are reduced by 25% if spawned this way (max of 3 Malphas).
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25