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Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This is how i play oogie
pretty fun hero he should go short lane/mid but hes better shortlane

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice
3 Intelligence

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Homecoming Stone
Teleports you to a friendly structure.

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.

Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death

Ultor's Heavy Helm
Use to grant allies and structures damage block.
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 1
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 2
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 3
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 4
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 5
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 6
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 7
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 8
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 9
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 10
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 11
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 12
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 13
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25