Error - This is a list of what has happened / what has gone wrong!

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

This is how i play oogie
pretty fun hero he should go short lane/mid but hes better shortlane

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Homecoming Stone

Teleports you to a friendly structure.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 1

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 2

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 3

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 4

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 5

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 6

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 7

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 8

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 9

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 10

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 11

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 12

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 13

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25