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HERO: Oogie
TITLE: Jabawoogie's Oogie Guide
Written By: Jabawoogie
Date Last Modified: 06/17/21






Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
You may want to get tarquake level 1 insted.
Build up for mana boots always disassemble boots into post haste roughly around 20 minutes.
fast PostHaste /spell shards means more farm

Guardian Ring
2 Armor

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Sorcery Boots
When activated, replenishes 160 mana to self and nearby allies.

Helm of the Victim
5 Armor
3 Health/s

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Portal Key
Grants the ability to teleport short distances.

Sand Scepter
Immobilizes enemies & dispels

Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.

Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone
Periodically blocks single-target abilities.
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 1
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 2
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 3
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 4
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 5
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 6
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 7
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 8
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 9
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 10
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 11
Conflagrate
Activate to toggle on or off. While active, drains 4% of your max Mana every second.
Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.
Grants 5 / 10 / 15 / 20% bonus Movement Speed while active.
LVL 12
Tar Quake
Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.
The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.
LVL 13
Kindled Fury
When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.
Passively reduces cooldown by 1 second for every 75 Mana spent.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Primal Surge
Activate to transform for 12 seconds.
While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25