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Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Homecoming Stone

Teleports you to a friendly structure.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

DEFENSIVE

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone

Periodically blocks single-target abilities.

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 1

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 2

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 3

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 4

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 5

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 6

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 7

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 8

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 9

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 10

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 23

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 24

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 25