Error - This is a list of what has happened / what has gone wrong!

HERO: Rhapsody
TITLE: Ex-[GM]Xedrin's Rhapsody Guide
Written By: Xedrin
Date Last Modified: 09/24/15






Staccato
Target an enemy unit to deal 50 / 60 / 65 / 70 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.
Disco Inferno
Target a location to create a dance floor for 6 seconds. Enemies on the dance floor take 18 / 27 / 36 / 45 Magic Damage per second (0.75x if moving) and allies heal 10 / 18 / 26 / 34 Health per second (1.25x if moving). Creeps receive 85% of the effects.
Arcane Hymn
Passively grants nearby ally heroes {0,0.5,1,1.5,2} Magic Armor Penetration, {0,15,20,25,30}% Healing Output Increase, and {0,20,40,60,80} Cast Speed.
Activate this ability to cast Disco Inferno on yourself and have its effects follow you for the duration.
Protective Melody
Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.
Staff of the Master allows Rhapsody to move while channeling. Increases duration.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Take the easy lane with a carry and babysit them. Stack camps and set up early kills if possible.
Use Staccato to keep enemies in your Disco Inferno longer.

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Mark of the Novice
3 Intelligence

Merrick's Bounty
Generates extra gold when not killing creeps

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Portal Key
Grants the ability to teleport short distances.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Astrolabe
Activate to heal nearby allies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone
Periodically blocks single-target abilities.
Staccato
Target an enemy unit to deal 50 / 60 / 65 / 70 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.
LVL 1
Disco Inferno
Target a location to create a dance floor for 6 seconds. Enemies on the dance floor take 18 / 27 / 36 / 45 Magic Damage per second (0.75x if moving) and allies heal 10 / 18 / 26 / 34 Health per second (1.25x if moving). Creeps receive 85% of the effects.
LVL 2
Disco Inferno
Target a location to create a dance floor for 6 seconds. Enemies on the dance floor take 18 / 27 / 36 / 45 Magic Damage per second (0.75x if moving) and allies heal 10 / 18 / 26 / 34 Health per second (1.25x if moving). Creeps receive 85% of the effects.
LVL 3
Staccato
Target an enemy unit to deal 50 / 60 / 65 / 70 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.
LVL 4
Disco Inferno
Target a location to create a dance floor for 6 seconds. Enemies on the dance floor take 18 / 27 / 36 / 45 Magic Damage per second (0.75x if moving) and allies heal 10 / 18 / 26 / 34 Health per second (1.25x if moving). Creeps receive 85% of the effects.
LVL 5
Staccato
Target an enemy unit to deal 50 / 60 / 65 / 70 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.
LVL 6
Disco Inferno
Target a location to create a dance floor for 6 seconds. Enemies on the dance floor take 18 / 27 / 36 / 45 Magic Damage per second (0.75x if moving) and allies heal 10 / 18 / 26 / 34 Health per second (1.25x if moving). Creeps receive 85% of the effects.
LVL 7
Staccato
Target an enemy unit to deal 50 / 60 / 65 / 70 Magic Damage and a 1 second Stun. Staccato then gains 1 / 2 / 3 / 4 charges. Activating again will consume a charge and deal 50 Magic Damage and a .25 second Stun to the target.
LVL 8
Protective Melody
Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.
Staff of the Master allows Rhapsody to move while channeling. Increases duration.
LVL 9
Arcane Hymn
Passively grants nearby ally heroes {0,0.5,1,1.5,2} Magic Armor Penetration, {0,15,20,25,30}% Healing Output Increase, and {0,20,40,60,80} Cast Speed.
Activate this ability to cast Disco Inferno on yourself and have its effects follow you for the duration.
LVL 10
Protective Melody
Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.
Staff of the Master allows Rhapsody to move while channeling. Increases duration.
LVL 11
Arcane Hymn
Passively grants nearby ally heroes {0,0.5,1,1.5,2} Magic Armor Penetration, {0,15,20,25,30}% Healing Output Increase, and {0,20,40,60,80} Cast Speed.
Activate this ability to cast Disco Inferno on yourself and have its effects follow you for the duration.
LVL 12
Arcane Hymn
Passively grants nearby ally heroes {0,0.5,1,1.5,2} Magic Armor Penetration, {0,15,20,25,30}% Healing Output Increase, and {0,20,40,60,80} Cast Speed.
Activate this ability to cast Disco Inferno on yourself and have its effects follow you for the duration.
LVL 13
Arcane Hymn
Passively grants nearby ally heroes {0,0.5,1,1.5,2} Magic Armor Penetration, {0,15,20,25,30}% Healing Output Increase, and {0,20,40,60,80} Cast Speed.
Activate this ability to cast Disco Inferno on yourself and have its effects follow you for the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Protective Melody
Activate to channel for up to 4 / 5 / 6 seconds, granting nearby allies (except self) 100% Physical and Magic Damage Reduction.
Staff of the Master allows Rhapsody to move while channeling. Increases duration.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25