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Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Bound Eye

Reveals stealth around the wielder.
Drops upon wielder's death.

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Merrick's Bounty

Generates extra gold when not killing creeps

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Portal Key

Grants the ability to teleport short distances.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Null Stone

Periodically blocks single-target abilities.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 1

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 2

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 3

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 4

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 5

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 6

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 7

Compel

Click yourself or an ally hero and drag the cursor in a direction to launch them 600 units in the chosen direction.

Enemies hit by the launched ally are dealt 70 / 130 / 190 / 250 Physical Damage and a 1.25 / 1.5 / 1.75 / 2 Second Stun.

LVL 8

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 9

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 10

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 11

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 12

Demoralizing Roar

Activate to apply Demoralizing Roar to enemies in a 450 radius around you. Demoralizing Roar deals 40 / 80 / 120 / 160 Physical Damage and applies a 3 second 30 / 45 / 60 / 75% Tapering Movement Speed Slow.

LVL 13

Battle Experience

Passively adds 15 / 20 / 25 / 30 Attack Damage and causes damage dealt by Rally to ignore 25 / 40 / 55 / 70% of his enemies' Armor.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Seismic Slam

Target a location to charge up for 1 Second. After charging, deals 400 / 650 / 900 Physical Damage in a 250 unit radius cone in front of you.

Staff of the Master increases the damage done and area affected.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25