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Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

jera support/tank

STARTING

Crushing Claws

3 Strength

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket

Collects gold and experience from an ally's kills.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 1

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 2

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 3

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 4

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 5

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 6

Inner Light

Target an allied unit to heal it for 90 / 180 / 270 / 360 Health while damaging enemies around it for the same amount in Magic Damage.

LVL 7

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 8

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 9

Protective Charm

Target an Ally (or self) to remove Debuffs from them, grant Magic Immunity, and grant a 6 / 12 / 18 / 24% Movement Speed Slow Aura for 8 seconds.

If Protective Charm is not active on an ally, the slow aura will be passive around Jeraziah.

LVL 10

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 11

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 12

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 13

Righteous Strike

When off cooldown, passively grants your next attack +40 / 60 / 80 / 100% of your attack damage as bonus True Damage (0.33x from illusions), and deals 30% of this damage as a 250 radius True Damage Cleave to enemies around the primary target.

Also applies a 15% Movement Speed Slow for 1.5 seconds to enemies affected.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Sol's Blessing

Activate to grant all allies within radius 80 / 90 / 100% reduced damage from Physical attacks for 5 / 6 / 7 seconds. Ally non-building units also gain 15 / 20 / 25 Health Regeneration for the duration.

Staff Effect: increases radius to 2000, and globally affects buildings. Also applies Protective Charm to ally units for 2.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25