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HERO: Armadon
TITLE: Ex-[GM]Xedrin's Armadon Guide
Written By: Xedrin
Date Last Modified: 05/07/15






Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
Armordillo
Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Armadon is an extremely versatile hero and can be played in a variety of ways.
This particular guide assumes that you are taking the hard lane alongside a solid ranged partner with a stun.

Crushing Claws
3 Strength

Health Potion
Use to heal target 400 Health over 10 seconds.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Marchers
Movement Modifier
45 Movement Speed

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.

Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 1
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 2
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 3
Armordillo
Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 4
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 5
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 6
Spine Burst
Activate to deal 20 / 40 / 60 / 80 Physical Damage to nearby enemies. An additional 25 bonus Physical Damage is dealt for every cast of Spine Burst received in the last 13 seconds.
Stacks up to 6 times. Can be toggled to auto-cast by right clicking.
LVL 7
Armordillo
Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 8
Armordillo
Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 9
Armordillo
Passively reduces damage taken from behind up to 18 / 27 / 36 / 45% down to 0% at 100 degrees from the back. Automatically uses your current level of Spine Burst whenever 130 damage is taken to the rear. This burst is independent from the main Spine Burst ability.
LVL 10
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 11
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 12
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 13
Snot Storm
Target an enemy unit to apply a stacking -1 / -1.5 / -2 / -2.5 Armor and a stacking -3 / -6 / -9 / -12% Movement Speed per use. Stacks up to 4 times. Initial slow is a 20% Movement Speed slow.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Restless
Passively increases Spine Burst's additional damage by 4 / 8 / 12.
Grants 10 / 20 / 30 Attack Damage and 4 / 5 / 6% Movement Speed to Armadon, plus a stacking bonus 4 / 8 / 12 Attack Damage and 1 / 2 / 3% Movement Speed for 10 seconds on spell cast.
Staff Effect: Target a location to become a ball and roll there. You are immune to Crowd Control effects during this time, and Armordillo applies in all directions during this time. Upon reaching the destination, Snot Storm and Spine Burst are applied to enemy units within radius.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25