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Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

MAGINA !

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Abyssal Skull

Grants allied melee units a lifesteal aura.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 1

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 2

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 3

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 4

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 5

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 6

Mana Combustion

Auto-attacks passively burn the target's mana for an amount equal to 15 / 20 / 25 / 30 + 3 / 4 / 5 / 6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burned.

LVL 7

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 8

Flash

Target a location to teleport to that position.

Staff of the Master effect: applies Mana Feedback for 6 seconds to enemies within 600 radius of your destination. Affected units that use an active ability will deal 110% of that ability's Mana Cost to the caster.

LVL 9

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 10

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 11

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 12

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 13

Master of the Mantra

Passively grants you 4 / 6 / 8 / 10 Magic Armor.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Mana Rift

Target an enemy unit to apply a 0.1 / 0.2 / 0.3 second Stun and a Silence & 90% Movement Speed Slow for 1 second, and deal 100 / 130 / 160% of the target's missing Mana as Magic Damage to the target and to enemies around it.

Staff of the Master effect: 60% of the Damage dealt to the main target now propagates to 1 other enemy hero outside of the initial radius & within 800 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25