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Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Conflagrate damage and movespeed is OP early game and should be maxed asap. Only 1 point in tar pit is required for the slow and maxing kindled fury second will allow you to farm.

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

OFFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: gain temporary Armor

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Frostfield Plate

Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 1

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 2

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 3

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 4

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 5

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 6

Conflagrate

Activate to toggle on or off. While active, drains 4% of your max Mana every second.

Deals Magic Damage equal to 10 / 20 / 30 / 40 plus 2 / 3 / 4 / 5% of your maximum Mana to nearby enemies every second.

Grants
5 / 10 / 15 / 20% bonus Movement Speed while active.

LVL 7

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 8

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 9

Kindled Fury

When off cooldown, passively adds to your next attack bonus Magic Damage equal to 5 / 8 / 11 / 14% of your missing Mana and restores 8 / 12 / 16 / 20% of your missing Mana.

Passively reduces cooldown by 1 second for every 75 Mana spent.

LVL 10

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 11

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 12

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 13

Tar Quake

Target a position. After a 0.75 second delay, deals 90 / 140 / 190 / 240 Magic Damage enemies are slowed up to 25% for 2 seconds depending on their distance from the center.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Primal Surge

Activate to transform for 12 seconds.

While transformed, restores Mana equal to 40 / 50 / 60% of all damage taken. Additionally 40 / 50 / 60% of all Mana spent will be restored as Health.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25