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Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

Impalers

Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 4 / 5 seconds.

Staff of the Master spawns a permanent, controllable Shudder with bonuses.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Lifetube

4.5 Health/s

Marchers

Movement Modifier
45 Movement Speed

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Icebrand

Freeze Modifier
Grants a slowing attack.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 1

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.

LVL 2

Impalers

Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.

LVL 3

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.

LVL 4

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.

LVL 5

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 4 / 5 seconds.

Staff of the Master spawns a permanent, controllable Shudder with bonuses.

LVL 6

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.

LVL 7

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 8

Impalers

Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.

LVL 9

Impalers

Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.

LVL 10

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 4 / 5 seconds.

Staff of the Master spawns a permanent, controllable Shudder with bonuses.

LVL 11

Impalers

Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.

LVL 12

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 13

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 4 / 5 seconds.

Staff of the Master spawns a permanent, controllable Shudder with bonuses.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25