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Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
No me importa nada.

Mana Potion
Use to regenerate target's Mana by 100 over 15 seconds.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos
Buffs you and a nearby ally with speed.

Grave Locket
Collects gold and experience from an ally's kills.

Lex Talionis
Lowers both yours and target's Armor.

Ring of the Teacher
Grants a minor Armor and mana regeneration aura.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Soultrap
Charge with hero deaths. Use charges to heal or damage.

Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Barbed Armor
Activate to return damage to attackers.

Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.

Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Ultor's Heavy Helm
Use to grant allies and structures damage block.

Astrolabe
Activate to heal nearby allies.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone
Periodically blocks single-target abilities.

Sacrificial Stone
Reduces respawn time.
Absorbs HP & Mana from enemy Spellcasts

Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 1
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 2
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 3
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 4
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 5
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 6
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 7
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 8
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 9
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 10
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 11
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 12
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 13
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25