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Life Leech

Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

Transfusion

Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.

For 6 seconds, Ichor will
absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.

Saint's Blood

Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.

Each debuff on Ichor
reduces the damage by an additional 10%.

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Help em out

STARTING

Refreshing Ornament

Grants a Health Regeneration aura.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

OFFENSIVE

Frostwolf's Skull

Freeze Modifier
Your attacks and single-target spells slow enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

DEFENSIVE

Armor of the Mad Mage

-Magic Armor Aura
Active: dispel Debuffs & gain Armor

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Transfusion

Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.

For 6 seconds, Ichor will
absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.

LVL 1

Saint's Blood

Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.

Each debuff on Ichor
reduces the damage by an additional 10%.

LVL 2

Life Leech

Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 3

Saint's Blood

Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.

Each debuff on Ichor
reduces the damage by an additional 10%.

LVL 4

Life Leech

Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 5

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 6

Life Leech

Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 7

Saint's Blood

Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.

Each debuff on Ichor
reduces the damage by an additional 10%.

LVL 8

Life Leech

Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 9

Saint's Blood

Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.

Each debuff on Ichor
reduces the damage by an additional 10%.

LVL 10

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 11

Transfusion

Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.

For 6 seconds, Ichor will
absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.

LVL 12

Transfusion

Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.

For 6 seconds, Ichor will
absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.

LVL 13

Transfusion

Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.

For 6 seconds, Ichor will
absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25