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Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Choose the best option...

Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Mana Potion
Use to regenerate target's Mana by 100 over 15 seconds.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Beastheart
215 Health

Pickled Brain
200 Mana

Barbed Armor
Activate to return damage to attackers.

Plated Greaves
Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone
Periodically blocks single-target abilities.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 1
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 2
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 3
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 4
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 5
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 6
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 7
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 8
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 9
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 10
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 11
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 12
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 13
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25