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Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Crushing Claws
3 Strength

Mark of the Novice
3 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Scarab
50% Mana Regeneration

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Ultor's Heavy Helm
Use to grant allies and structures damage block.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.

Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 1
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 2
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 3
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 4
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 5
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 6
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 7
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 8
Life Leech
Target enemy unit to deal 80 / 120 / 160 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 9
Saint's Blood
Passively causes all forms of Physical and Magic Damage that exceed 15% of Ichor's current Health to be reduced by 10 / 15 / 20 / 25%.
Each debuff on Ichor reduces the damage by an additional 10%.
LVL 10
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 11
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 12
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 13
Transfusion
Target an ally unit to jump to them and transfer all non-channeled and unpurgeable debuffs on them to Ichor, dealing 70 / 140 / 210 / 280 Magic Damage to enemies around them.
For 6 seconds, Ichor will absorb 50 / 60 / 70 / 80% of the damage dealt to the targeted ally as non-lethal damage, or may jump to another ally after 3 seconds. Deals no damage on the second jump.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25