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Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
steam >> alch bones ( farming ) >> helm ( team fight )
now get shieldbreaker >> shrunken if needed >> nullfire >> remove alch and get wingbow
remove helm >get heart ,savage, SB replaced with harkon

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Alchemist's Bones
Kills the target creep and gives bonus gold.

Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone
Periodically blocks single-target abilities.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 1
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 2
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 3
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 4
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 5
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 6
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 7
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 8
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 9
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 10
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 11
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 12
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 13
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25