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Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Rush SB = easy win

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Lightbrand

Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks

Merrick's Bounty

Generates extra gold when not killing creeps

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Icebrand

Freeze Modifier
Grants a slowing attack.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Spiked Bola

Cast to Disarm an enemy.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 1

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 2

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 3

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 4

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 5

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 6

Ballistic

Target an enemy to enhance an attack against them, leaving 3 pieces of shrapnel behind them after impact. Each piece deals 6 / 12 / 18 / 24 Magic Damage to enemies that walk over it.

Right-click to switch the ability into auto-cast. Max of 21 shrapnel active. Mana cost is halved while Overdrive is active.

LVL 7

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 8

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 9

Blast Off

Target an enemy or a position to cause a blast which deals 70 / 140 / 210 / 280 Magic Damage, pushes enemies back, Stuns them for 1 second and applies a 25% Movement Speed Slow for 1 / 1.5 / 2 / 2.5 seconds afterwards.

LVL 10

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 11

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 12

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 13

Three's a Crowd

Passively grants 5 / 10 / 15 / 20 Movement Speed.

Activate to increase the Movement Speed bonus to 30 / 60 / 90 / 120 and grant Nitro
unitwalking for 4 seconds. The Movement Speed bonus increases only 0.5x of the amount if there are enemies within 300 radius, but Nitro also gains 50% Evasion during these conditions.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Overdrive

Target an enemy to focus on them for up to 5 seconds. While focused, you will continuously attack the target with bonus Attack Speed, even while moving, but deal 60 / 50 / 40% less Damage to it. Bonus Attack Speed ramps up from 100 to 500 over 2 seconds.

Activate the ability again during the effect to stop shooting the target. Target is Sighted for the duration.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25