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HERO: Tremble
TITLE: Canondwarf's Stuff Guide
Written By: Canondwarf
Date Last Modified: 06/29/15






Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Do stuff

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem
1 Strength
1 Agility
1 Intelligence

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Ghost Marchers
Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull
Freeze Modifier
Your attacks and single-target spells slow enemies.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Abyssal Skull
Grants allied melee units a lifesteal aura.

Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Null Stone
Periodically blocks single-target abilities.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 1
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 2
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 3
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 4
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 5
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 6
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 7
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 8
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 9
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 10
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 11
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 12
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 23
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 24
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 25