Error - This is a list of what has happened / what has gone wrong!

HERO: Tremble
TITLE: GzLvee's Tremble Guide
Written By: GzLvee
Date Last Modified: 05/22/15






Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION

Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Ghost Marchers
Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.

Ring of the Teacher
Grants a minor Armor and mana regeneration aura.

Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Null Stone
Periodically blocks single-target abilities.
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 1
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 2
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 3
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 4
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 5
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 6
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 7
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 8
Terrorform
Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 10 / 20 / 30 / 40% Move Speed, Unitwalking, and Stealth with a 2 second fade time. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.
Maximum of 2 / 4 / 6 / 8 Terror Mounds.
LVL 9
Impalers
Passively makes your autoattacks apply a 10 / 20 / 30 / 40% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 2.5 seconds.
LVL 10
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 11
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 12
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 13
Dark Swarm
Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 60% less damage to Tremble.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Hive Mind
Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.
For 40 seconds, Hive Mind becomes Ensnare. This can be activated to Immobilize a target enemy unit for 3 / 4 / 5 seconds.
Staff of the Master spawns a permanent, controllable Shudder with bonuses.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25