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Entangle

Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.

Afterwards, applies a
0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an
ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Armor gained/lost increases to
4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.

Healing Wave

Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.

Healed units deal
80 / 100 / 120 / 140 Physical Damage around themselves.

Unbreakable

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target,
Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

for my own use!!!

STARTING

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers

Movement Modifier
45 Movement Speed

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ground Courier

Summons a Ground Courier to bring your items to you and your team.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Plated Greaves

Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Scarab

50% Mana Regeneration

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Null Stone

Periodically blocks single-target abilities.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Healing Wave

Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.

Healed units deal
80 / 100 / 120 / 140 Physical Damage around themselves.

LVL 1

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an
ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Armor gained/lost increases to
4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.

LVL 2

Healing Wave

Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.

Healed units deal
80 / 100 / 120 / 140 Physical Damage around themselves.

LVL 3

Entangle

Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.

Afterwards, applies a
0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.

LVL 4

Healing Wave

Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.

Healed units deal
80 / 100 / 120 / 140 Physical Damage around themselves.

LVL 5

Unbreakable

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target,
Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

LVL 6

Healing Wave

Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.

Healed units deal
80 / 100 / 120 / 140 Physical Damage around themselves.

LVL 7

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an
ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Armor gained/lost increases to
4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.

LVL 8

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an
ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Armor gained/lost increases to
4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.

LVL 9

Entangle

Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.

Afterwards, applies a
0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.

LVL 10

Unbreakable

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target,
Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

LVL 11

Storm Cloud

Target a hero to apply Storm Cloud on them for 10 seconds.

If cast on an
ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.

Armor gained/lost increases to
4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.

LVL 12

Entangle

Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.

Afterwards, applies a
0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.

LVL 13

Entangle

Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.

Afterwards, applies a
0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unbreakable

Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.

When not on cooldown or not on another target,
Unbreakable remains active indefinitely on Demented Shaman.

If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25