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HERO: Demented Shaman
TITLE: stavrakis's Demented Shaman Guide
Written By: stavrakis
Date Last Modified: 05/08/15






Entangle
Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.
Afterwards, applies a 0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.
Storm Cloud
Target a hero to apply Storm Cloud on them for 10 seconds.
If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.
Armor gained/lost increases to 4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.
Healing Wave
Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.
Healed units deal 80 / 100 / 120 / 140 Physical Damage around themselves.
Unbreakable
Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.
When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.
If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
for my own use!!!

Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Marchers
Movement Modifier
45 Movement Speed

Astrolabe
Activate to heal nearby allies.

Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ground Courier
Summons a Ground Courier to bring your items to you and your team.

Mystic Vestments
Magic Armor Modifier
5 Magic Armor

Plated Greaves
Movement Modifier
65 Movement Speed. Use to grant Armor to allies.

Scarab
50% Mana Regeneration

Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.

Harkon's Blade
When active, transforms your attacks into Magic Damage.

Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.

Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Null Stone
Periodically blocks single-target abilities.

Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike

Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor
Activate to return damage to attackers.

Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Healing Wave
Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.
Healed units deal 80 / 100 / 120 / 140 Physical Damage around themselves.
LVL 1
Storm Cloud
Target a hero to apply Storm Cloud on them for 10 seconds.
If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.
Armor gained/lost increases to 4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.
LVL 2
Healing Wave
Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.
Healed units deal 80 / 100 / 120 / 140 Physical Damage around themselves.
LVL 3
Entangle
Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.
Afterwards, applies a 0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.
LVL 4
Healing Wave
Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.
Healed units deal 80 / 100 / 120 / 140 Physical Damage around themselves.
LVL 5
Unbreakable
Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.
When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.
If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.
LVL 6
Healing Wave
Target an Ally (or self) to apply a 80 / 100 / 120 / 140 Heal. The heal instantly chains to the nearest 2 / 2 / 3 / 4 friendly targets.
Healed units deal 80 / 100 / 120 / 140 Physical Damage around themselves.
LVL 7
Storm Cloud
Target a hero to apply Storm Cloud on them for 10 seconds.
If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.
Armor gained/lost increases to 4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.
LVL 8
Storm Cloud
Target a hero to apply Storm Cloud on them for 10 seconds.
If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.
Armor gained/lost increases to 4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.
LVL 9
Entangle
Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.
Afterwards, applies a 0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.
LVL 10
Unbreakable
Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.
When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.
If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.
LVL 11
Storm Cloud
Target a hero to apply Storm Cloud on them for 10 seconds.
If cast on an ally, ally heroes within radius of the cloud will gain Armor. If cast on an enemy, enemy heroes within radius of the cloud will lose Armor.
Armor gained/lost increases to 4 / 6 / 8 / 10 Armor halfway through the state duration, and slowly decreases to 0 afterwards.
LVL 12
Entangle
Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.
Afterwards, applies a 0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.
LVL 13
Entangle
Target an enemy unit to apply a Mini-Stun and a 40% Movement Speed Slow that increases to 40 / 60 / 80 / 100% over 2 seconds.
Afterwards, applies a 0 / 0.5 / 1 / 1.5 second Stun and deals 84 / 126 / 168 / 210 Physical Damage over 7 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unbreakable
Target a hero to make them Unbreakable for 15 seconds. Taking fatal damage with the Unbreakable buff sets the target's Health to 200 / 400 / 600, dispels Unbreakable, and places the skill on a 60 second cooldown.
When not on cooldown or not on another target, Unbreakable remains active indefinitely on Demented Shaman.
If Unbreakable is dispelled without its effects activating, Unbreakable goes on a 30 second cooldown.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25